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Wesnoth Units database

Duelist

(image)

It is a peculiar custom of Wesnoth's nobility that they typically enroll their sons into one of two orders of armigers, training them either in the art of horsemanship or fencing. Duelists are so named for an unfortunately common practice of young aristocrats, for whom the sting of insult, whether real or fancied, can incite a rash demonstration of their natural right.

Experienced fencers carry with them a small crossbow that is easily concealed under a coat or cape. Slow to load and sometimes thought dishonorable to use, it is in fact very useful, and those of their ranks who live long enough to be veterans typically do so by making such concessions to utility and survival.

Note speciali: L'abilità di incursore di questa unità le permette di ignorare le zone di controllo nemiche e così può muoversi indisturbata attorno a essi.

Avanza da:
Avanza come: Master at Arms
Costo: 32
PF: 41
Movimento: 7
PE: 58
Livello: 2
Allineamento: legale
IDDuelist rae
Abilità: incursore
(image)saber
lama
5 - 4
ravvicinato
(image)crossbow
perfora
10 - 1
a distanza
Resistenze:
lama-30%
perfora-20%
impatto-20%
fuoco0%
freddo10%
esoterico20%
TerrenoCosto di movimentoDifesa
Acque basse240%
Acque profonde-0%
Campo di funghi270%
Castello170%
Caverna250%
Colline270%
Congelato240%
Foresta270%
Impervio-0%
Invalicabile-0%
Montagne370%
Palude240%
Pianura160%
Sabbia240%
Scogliera250%
Villaggio170%